java - Graphics and applets -
I am currently working on an assignment and need to create basic control (buttons) for Mandelbrot set, which I had an idea which was to set the size of the Is it like a good solution? Is this sound like a good solution? No panel in which Mandelbrot has been drawn, should return a sensible favorite shape. Add rendering panels and buttons to groups of layouts or layouts using layout padding, borders and button margins for white space. But I am still a little confused in relation to tagging the body of the question, both refer to The Java GUI may have to work on multiple platforms, at different screen resolutions; Using different PLAFs, such as they are not conducive to the exact location of components, use layout managers to organize components for a strong GUI, or with 1 layout padding; Limitations for 2 JApplet . Graphics has been started in the
init () method and a method that attracts Mandelbrot is called in
start () . The problem is, I have searched high and low and can not understand how to add a GUI to your applet
JFrame .
JFrame , set the Mandelbrot graphic size to say only 4/5 of the whole frame, and Can add buttons to the rest?
japlate and (twice)
JFrame .
General Tips
JFrame link from a link in a web page.
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