ios - App game is finished, but when publishing to the ipad, game App will not install -
Thanks for reading my question post I make it simple & amp; Easy to read posts - & gt; Game app has been reached with Windows PC with Adobe Flash Pro CC. 2) & gt; B) "created" App ID ( Done ) // ( . ) 3) Publishing settings - " Target " * 4.0 ! 5) Tap the app to install on the iPad and it should work "I do not have Mac PC" Is it IPA De Dive IOS 7 Hurt Me? Or do I have to add some ActionCapt 3 code to Flash in my works. Or is this my windows PC exported on my iPad? At this point my brain has been frozen. I need some serious help. So disturbed I finished a game I can not try even on the iPad for the development test. This is my first game that I have made in my life. Thanks for Text "itemprop =" text "> This is a certificate issue Anant Inst Scroll / Gray icon problem is specific to iOS 7; First it will warn you that it failed to install. Note that this is not not on the issue of iOS 7, all of iOS 7 The versions display the same issues in all versions of iOS. You should include a mobile provisioning profile that includes the device's UIDID, Not downloading or encrypting Do not use the license of the license. Additionally, you can not use the app to get the UDID and you can use iTunes instead In addition, the P12 file that you can create to generate using Adobe's process (you can find a link to the instructions in the window where you Set up). Other methods may fail even further, I have never successfully converted a .cer file into P12 using a Windows util. I have to always use the keychain on OS X, though I have never tried any command line tool. You also need to make sure that you are using the correct profile if your device is installed as a developer device (I believe that you have to do it in Xcode, though there may be other ways. ), You can install a development profile app on your device. If you do not do this, then you can use only to establish ad hoc. The app store profile app can not be installed on normal devices; Only via app or app store. And one last thing: make sure your proof matches your profile. You have two types of certificates: Developers and Distribution If you are using Developer Profile, you have to use Developer Certificate. If you are using an ad hoc or app store profile, you will need to use a distribution certificate.
What's happening now!
My Tech Spaces ##
Randomized Troubleshooting Ideas
Comments
Post a Comment