c++ - Vector4 crossproduct -


I am working on eliminating the function in some code, and I am working on the following functions, which I Return the cross product from a 4 degree vector

  Vector 3 Vector 4 :: Cross (Constant Vector 4 and Other) const {// TODO return vector3 (1.0f, 1.0f, 1.0) F)}   

I'm not sure about finding cross-produce only for 4 degree vectors.

If you want to find the cross product of X, Y and Z components, > 3D-vector and produce a normal cross, because 4D-vector s is not defined in general.

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