ios - How to run Chart Boost demo on Xcode in unity3d? -


I have run a charts promotion demo, which is provided on the site promoting charts. It shows an error message like below,

  ld: warning: ignoring file /Users/jeganselvaraj/Unity3D/SlotMachine_IOS/Libraries/libChartboost.a, missing the essential architecture for file i386 / users / jeganselvaraj / Unity3D / SlotMachine_IOS / library / libChartboost.a (2 slices) undefined architecture i386 symbols: "_OBJC_CLASS _ $ _ CBAnalytics", refer to: "_OBJC_CLASS _ $ _ Chartboost" ChartBoostBinding.o referee ObjC category, referred to in: ObjC- class referee ChartBoostBinding.o ObjC- class ChartBoostManagerko Ld-ref: symbol (s) architecture i386 ring Sector not found error: failed with out linker command exit code 1 (access to view -v invocation)   

I can do for this issue?

It is not libChartboost such as a your Xcode project < Em> in the library folder

You must ensure that the file libChartboost.a is the directory Property / plugins / iOS . All files from Property / Plugins / iOS are automatically copied to the Xcode project during the build process of unity. Note that sub-directories are not considered within properties / plugins / iOS .

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