flash - as2 calculate turn rate between xy and xy -


My first question is very compassionate here ...

I write an airport simulator in as2 I need to calculate the rate of one turn between 2 digits so that the plane is well cured. I have tried some things but on such topics, the math platform uses complex calculations and I struggle to understand them. I need an answer in another variable specific format.

I have XY of both tile and target, the speed of the tile and the distance of the target from the tile.

replace example

I want to move the tile to frame With time calculations, I use vector mathematics. I already have a good calculation for at least turn ie left to right.

I need to rotate a good point to move from point in point and calculate the rate necessary to turn a good tile / plane

Just use 'twin' Class to enliven the turn of the plane You can read the specs here:

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